Category Archives: Festivaler

Nordic Game Jam

Marieke Verbiesen wrote a report from her presentation at the Nordic Game Jam download it here Nordic Game Jam is an annual game jam that takes place in Copenhagen, created in 2006 by the Danish chapter of the International Game Developers Association in collaboration with the IT University of Copenhagen. It is the biggest videogame-related event in Denmark and one of the largest game jams in the world, with 350 participants as of 2012. Participants are given a theme or

Piksel10 (Un)stable, Nov 18-21


Piksel10 (Un)stable, The 8th annual Piksel festival for Electronic Art and Technological Freedom Bergen, Norway. The festival subtitle (Un)stable, points to the temporarily placed and unsteady constructions – mobile spaces, code in constant development, a globally charged political climate. The festival is divided into a day program consisting of presentations and hands-on workshops, an evening program of live art performances, and several exhibitions – all on the topic of free technology and art.

PIKSEL: Extended deadline

Extended deadline – June 15th, 2010 The Piksel Festival is organized for the eight time November 18-21 2010. Piksel is an international event for artists and developers working with Free/Libre and Open Source technologies in artistic practice. Part workshop, part festival, it is organized in Bergen, Norway,and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies & art.

Article biannual 2008: Call for artistic contributions

Article is a nordic biannual exhibition for unstable and electronic artforms. i/o/lab together with co-curator Jens Hauser hereby invite you to submit proposals for artistic work and conference talks to be included in Article 2008. We are interested in Nordic productions from areas including but not limited to: * art making use of living material or oil material * works addressing ecology/biology * work for mobile devices * concepts for broadcast television or podcasting * installations for public spaces *

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